Full roster lineup
Every character on a base, ready for paint.
Hexagods is a head-to-head skirmish game built around small teams, tight positioning, and decisive activations. Pick a team, set up the mat, and finish a full match in about thirty minutes. It is for players who want meaningful decisions without giving up an entire evening.
Everything is designed to print at home. The Starter Kit includes the datacards, battle mat, tokens, and rules, so two new players can go from download to first turn in one afternoon.
Hexagods is in open beta because the game gets better through real matches. Characters, pacing, and rules are still being tuned, and the community helps decide what improves next.
What that looks like in practice:
The Print & Play Starter Kit gives you everything you need for a real first match, not just a sample. Print the components at home, choose from the starter roster, and learn the game in your first evening.
Build a team that fits the way you play.
Playtest nights, painted teams, rules debates after every patch. The community is building Hexagods one game at a time. Drop in and see what the table looks like right now.
Every character on a base, ready for paint.
Convention setup with the full demo kit.
Testing obstacle interactions.
Maine Coon judging the turn order.
A batch of unpainted resin straight from the press.
Mechanical fighters lined up by the paint rack.
Paper datacards and tokens on a friendly bar table.
Printable starter cards fanned out.
Both rosters fielded with painted resin.
Demo table under the guard of Ghash.
Demoing the beta at Spellen Maak Gilde.
Inspecting Amara under the magnifier.
March of machina?
Group session with brushes and bottle paints.
Outdoor skirmish in the afternoon sun.
The world spawned flowers to combat his evil.
Once you've got the Starter Kit, the Discord is the next step. It's where the active conversation happens between matches, between patches, and across every group of players testing a new idea.
What you'll find there:
Hexagods is built by a small team and funded mostly by Patreon. That money pays for the hours, art, and tooling behind every new character, datacard, and rules update.
If you want to see more Hexagods over time, Patreon is the most direct way to support new characters, art, and rules development.